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squeek502

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An all around dumbo

Funding Links: https://github.com/sponsors/squeek502

GitHub Sponsors Profile

I work on a variety of disparate things:

I worked on the game Fortress Forever, a Source engine mod in the spirit of Team Fortress Classic/QWTF.
I have made some Minecraft mods, most notably AppleSkin (see here for a more complete list)
I contribute to the Zig programming language where I am able to (mostly standard library stuff).
I help maintain the Luvit/Luvi/Luv family of projects (Libuv integrated with Lua).
I have made a few Diablo II related tools/libraries: d2info, d2itemreader
I have made some Don't Starve mods, most notably Minimap HUD. See here for a more complete list

Most recently, I have been working on various projects written in Zig. A list of all my Zig-related repositories can be found here.
All sponsorships are greatly appreciated. Sponsorships will not necessarily make me more likely to work on any particular thing, but may make me more likely to spend more time programming overall.

Featured Works

squeek502/AppleSkin

Food-related HUD improvements for Minecraft (AppleCore without the core)

Language: Java - Stars: 349
luvit/luv

Bare libuv bindings for lua

Language: C - Stars: 832
squeek502/resinator

Cross-platform Windows resource-definition script (.rc) to resource file (.res) compiler

Language: Zig - Stars: 109
ziglang/zig

General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

Language: Zig - Stars: 35160
squeek502/d2info

Tool for viewing/outputting various information about a running Diablo II game

Language: Lua - Stars: 17
squeek502/zig-std-lib-fuzzing

A set of fuzzers for fuzzing various parts of the Zig standard library

Language: Zig - Stars: 48

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