vercidium-patreon
Source code for the Vercidium Engine and Vercidium YouTube videos
Funding Links: https://github.com/sponsors/vercidium-patreon
- Name: Vercidium
- Location: Australia
- Kind: organization
- Followers: 84
- Following: 0
- Total stars: 143
- Repositories count: 2
- Created at: 2024-03-22T15:34:27.760Z
- Updated at: 2024-05-01T09:34:56.191Z
- Last synced at: 2024-05-01T09:34:55.169Z
GitHub Sponsors Profile
I've spent the past 6 years creating a game engine from scratch and I am keen to share what I have learned about optimisation, rendering and game development.
This engine was tightly integrated with Sector's Edge, so I am in the process of cleaning it up and making it available in this Sponsors page.
These engine features are currently available:
Window creation and input handling
Particle systems
Skeletal animations
Crepuscular rays, FXAA
Buffer and texture streaming
UI system + rendering
Cascaded shadow maps
Lazy Multithreading
I am currently working on these features:
Voxel rendering
Voxel destruction
Voxel raymarching
These features are next on my list:
Lag compensation
Packet delay detection
Postprocessing effects
Shaders (so many shaders)
Advanced texture streaming
Multithreaded OpenGL
- Current Sponsors: 199
- Past Sponsors: 17
- Total Sponsors: 216
- Minimum Sponsorship: $5.00
Active Sponsors
Past Sponsors
Sponsor Breakdown
- User: 203
- Organization: 1
- Unknown: 2