stevinz
Funding Links: https://github.com/sponsors/stevinz
- Name: Stephens Nunnally
- Location: Los Angeles, CA
- Company: Scidian Studios
- Kind: user
- Followers: 30
- Following: 23
- Total stars: 871
- Repositories count: 12
- Created at: 2022-11-16T03:28:09.062Z
- Updated at: 2024-05-01T10:17:24.703Z
- Last synced at: 2024-05-01T10:17:23.255Z
GitHub Sponsors Profile
Developing the Salinity Engine, an easy to use, web first game engine. Including:
Engine - Component based game framework
Editor - Drag and drop scene editor
Suey - HTML5 GUI library
SeaGL - Fast WebGL 2 graphics library
Sponsorship helps support the development of the Salinity Engine. It also helps me maintain other open source projects like:
awesome-game-engine-dev - One of the largest game engine development resources on the web
three-subdivide - Official geometry subdivision example of three.js
three-wboit - Weighted, blended order independent transparency for three.js
iris - Color library with support for RGB, RYB, HSL color models and RYB hue shifting
If my contributions to the open source community have helped you, please considering sponsoring!
I cannot provide specific features or benefits for GitHub sponsorships. If you’re interested in contracting me for work, or another sponsorship arrangement, please get in touch through LinkedIn.
- Current Sponsors: 0
- Past Sponsors: 0
- Total Sponsors: 0
- Minimum Sponsorship: $1.00
Featured Works
stevinz/awesome-game-engine-dev
Awesome list of resources for Game Engine Development.
Language: - Stars: 1046stevinz/three-subdivide
Smooth subdivision surface modifier for use with three.js BufferGeometry.
Language: JavaScript - Stars: 93stevinz/three-wboit
Weighted, blended order independent transparency pass for use with three.js.
Language: JavaScript - Stars: 44