skypjack
I'm a freelancer and a senior software engineer. What else?
Funding Links: https://github.com/sponsors/skypjack
- Name: Michele Caini
- Location: Florence, Italy
- Company: Freelancer
- Kind: user
- Followers: 900
- Following: 45
- Total stars: 12199
- Repositories count: 16
- Created at: 2022-11-05T16:43:24.208Z
- Updated at: 2024-05-01T11:12:10.981Z
- Last synced at: 2024-05-01T11:12:05.995Z
GitHub Sponsors Profile
I'm a senior software engineer. What else?
When I need something, I develop it and publish it for the open source community, then I try to keep it up-to-date so that indie developers and companies can enjoy my work in real world products.
The most known examples are EnTT and uvw, both freely available on my GitHub account.
As I create libraries and games, I also try to document them and help users with some ideas that can be useful to them, in the form of posts on my blog. Moreover, you can also find some in-depth analysis or code snippets on topics related to the tools I'm working on from time to time.
And when I take a minute for myself, I also share what I learn on StackOverflow, where I'm skypjack, a 40k+ rep C++ gold badge.
This is why your support is important and can make the difference.
If you like what I do and are using it in your real world products, consider to become a sponsor and allow me to work on the things you love.
Thank you.
- Current Sponsors: 12
- Past Sponsors: 35
- Total Sponsors: 47
- Minimum Sponsorship: $5.00
Featured Works
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
Language: C++ - Stars: 10833skypjack/uvw
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
Language: C++ - Stars: 1917skypjack/meta
Header-only, non-intrusive and macro-free runtime reflection system in C++
Language: C++ - Stars: 625skypjack/skypjack.github.io
skypjack on software
Language: HTML - Stars: 383Active Sponsors
Past Sponsors
Sponsor Breakdown
- User: 39
- Organization: 2