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redpointgames

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A collective of game developers.

Funding Links: https://github.com/sponsors/RedpointGames

GitHub Sponsors Profile

Redpoint Games develops open source DevOps tools to make working with Unreal Engine easier. Our current open source projects include:

UET, the Unreal Engine Tool: Build, test and deploy Unreal Engine projects and plugins with a single command, either locally or distributed on a build server.
Clang for Unreal Engine: A fork of Clang that allows you to define custom static analysis rules on Unreal Engine C++ code via .clang-rules files.

Our day-to-day priority is developing our commercial plugins offered on Fab. By sponsoring, you're allowing us to dedicate time in the week to community issues and pull requests for UET and Clang for Unreal Engine.

Featured Works

RedpointGames/uet

UET (Unreal Engine Tool) makes building and testing Unreal Engine projects and plugins easy. It can distribute builds with BuildGraph, remotely execute automation tests on device and across multipl…

Language: C# - Stars: 96
RedpointGames/llvm-project

A fork of LLVM/Clang that supports "custom static analysis during compilation" with .clang-rules files. Custom static analysis rules can also match against Unreal Engine UCLASS/etc. metadata associ…

Language: LLVM - Stars: 34
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