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michaliskambi

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Project Lead of Castle Game Engine @castle-engine. CTO @cat-astrophe-games . I like open-source, game and web development, 3D standards, modern Pascal.

Funding Links: https://github.com/sponsors/michaliskambi

GitHub Sponsors Profile

Thank you for sponsoring me!
My most important projects revolve around Castle Game Engine, glTF, X3D, games and modern Pascal.

Castle Game Engine is an open-source cross-platform (desktop, mobile, consoles) game engine for 3D and 2D games. We feature a powerful visual editor. We support for glTF, X3D, Spine and more. We have fast clean code using modern Pascal. This is a project of my life :) Our goal is to be the best open-source game engine.

I am also the author of view3dscene, a versatile 3D and 2D model viewer for all the formats supported by CGE, like glTF, X3D, Collada, Spine. It is useful for everyone who wants to inspect their models, play animations etc.

I wrote Modern Object Pascal Introduction for Programmers (sources on GitHub).

I work on the X3D standard. I wrote a number of proposals and I'm proud that Physically-Based Rendering and other material / lighting / texture upgrades is now part of the X3D 4.0 standard.

I am the current maintainer of PasDoc, an open-source documentation generator for modern Pascal.

Featured Works

castle-engine/castle-engine

Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.

Language: Pascal - Stars: 978
castle-engine/castle-model-viewer

Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats

Language: Pascal - Stars: 93
michaliskambi/modern-pascal-introduction

Modern Object Pascal Introduction for Programmers, in AsciiDoc

Language: Pascal - Stars: 157
pasdoc/pasdoc

Documentation tool for ObjectPascal (Free Pascal, Lazarus, Delphi) source code

Language: HTML - Stars: 177

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