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mheasell

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I like Total Annihilation a lot. Also musicals.

Funding Links: https://github.com/sponsors/MHeasell

GitHub Sponsors Profile

I am no longer working on RWE, I recommend that you do not sponsor me, and cancel any existing sponsorship

Hi, my name is Michael. I work on Robot War Engine.
Robot War Engine work-in-progress modern game engine for playing Total Annihilation and community-created mods like TA: Escalation, TA Zero and Total Mayhem. It's an open-source game clone similar in spirit to, say, OpenRA for the Command & Conquer series.
Total Annihilation is the game that started my programming career and I still enjoy playing it. I'm working on this project because I have a great passion for the game and because I want to give the community the opportunity to create even bigger and better units, maps and mods.
Sponsoring me doesn't get you anything -- there's no more I can give than what I already give for the project -- but if you like my work and would like to say thank you, please consider sending a donation my way.

Featured Works

MHeasell/rwe

Robot War Engine - Real-time strategy game engine compatible with Total Annihilation

Language: C++ - Stars: 116
MHeasell/Mappy

A modern map editor for Total Annihilation

Language: C# - Stars: 15
MHeasell/fmandel

Mandelbrot set renderer written in F#

Language: F# - Stars: 10
MHeasell/SnappyMap

Automatic map terrain generator for Total Annihilation

Language: C# - Stars: 2
MHeasell/CheckTdf

Checks Total Annihilation TDF files for common problems

Language: C# - Stars:
MHeasell/TAUtil

Library for working with Total Annihilation file formats.

Language: C# - Stars: 3
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