logicalerror
Creator of Realtime CSG/Chisel/Zombie Gunship. I work at Briganti (Dungeon Alchemist). Previously at Unity Software and Roblox
Funding Links: https://github.com/sponsors/LogicalError
- Name: Sander van Rossen
- Location: Rotterdam, The Netherlands
- Company: Briganti (Dungeon Alchemist)
- Kind: user
- Followers: 174
- Following: 64
- Total stars: 897
- Repositories count: 15
- Created at: 2022-11-02T19:43:43.830Z
- Updated at: 2025-03-28T07:53:41.604Z
- Last synced at: 2025-03-28T07:53:41.603Z
GitHub Sponsors Profile
Hi, I create tools for game development to be used with Unity
Most notably I've created a unique lighting fast iterative Constructive Solid Geometry algorithm that allows level designers to create detailed levels quickly with instant feedback. With this algorithm I've created the level design tool Realtime CSG and I'm working on a successor called Chisel which uses a new CSG algorithm I'm currently developing
- Current Sponsors: 7
- Past Sponsors: 0
- Total Sponsors: 7
- Minimum Sponsorship: $5.00
Featured Works
RadicalCSG/Chisel.Prototype
Work in progress prototype for the Chisel Level Editor, for Unity
Language: C# - Stars: 497LogicalError/Graph
Simple winforms control to create and edit directional graphs
Language: C# - Stars: 71LogicalError/CSG-blogpost-code
.Net library for real-time Constructive Solid Geometry
Language: C# - Stars: 52LogicalError/Realtime-CSG-demo
Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"
Language: C# - Stars: 30LogicalError/realtime-CSG-for-unity
Realtime-CSG, CSG level editor for Unity
Language: C# - Stars: 852Active Sponsors
Past Sponsors
Sponsor Breakdown
- User: 4
- Organization: 1