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logicalerror

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Creator of Realtime CSG/Chisel/Zombie Gunship. I work at Briganti (Dungeon Alchemist). Previously at Unity Software and Roblox

Funding Links: https://github.com/sponsors/LogicalError

GitHub Sponsors Profile

Hi, I create tools for game development to be used with Unity
Most notably I've created a unique lighting fast iterative Constructive Solid Geometry algorithm that allows level designers to create detailed levels quickly with instant feedback. With this algorithm I've created the level design tool Realtime CSG and I'm working on a successor called Chisel which uses a new CSG algorithm I'm currently developing

Featured Works

RadicalCSG/Chisel.Prototype

Work in progress prototype for the Chisel Level Editor, for Unity

Language: C# - Stars: 496
LogicalError/Graph

Simple winforms control to create and edit directional graphs

Language: C# - Stars: 72
LogicalError/CSG-blogpost-code

.Net library for real-time Constructive Solid Geometry

Language: C# - Stars: 52
LogicalError/Realtime-CSG-demo

Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"

Language: C# - Stars: 30
LogicalError/realtime-CSG-for-unity

Realtime-CSG, CSG level editor for Unity

Language: C# - Stars: 793

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