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load1n9

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JavaScript/TypeScript and Rust mostly. Invited expert for @wintercg. Co-founded the @tryandromeda JS/TS runtime. @denosaurs, and @trynova member

Funding Links: https://github.com/sponsors/load1n9

GitHub Sponsors Profile

Hi, I'm Dean Srebnik. I'm primarily a deno developer. I'm good with TypeScript/JavaScript mostly and am one of the best whistle developers in the world (a programming language I co-created) I'm always determined to create something new that hasn't been done before and I love pushing the limits of JavaScript. Sponsoring me will help me pay for domains, inspire me to keep creating open-source software, and help me fund some projects I have been hoping to create such as.

interactive Deno blog posts with a Jupyter notebook type thing
create Deno hackathons or events
a platform to chat with open-source developers and plan out projects

Featured Works

denosaurs/netsaur

Powerful Powerful Machine Learning library with GPU, CPU and WASM backends

Language: Rust - Stars: 241
load1n9/caviar

⚡ Blazing fast, modern, Game Engine powered by WebGPU for Deno and the browser

Language: TypeScript - Stars: 161
whistle-lang/whistle

🕴 One hella programming language

Language: Rust - Stars: 44
load1n9/neko

frame buffer deno module built on top of mini_fb with canvas api implementation and a webgpu renderer

Language: TypeScript - Stars: 48
denosaurs/deno_python

🐍 Python interpreter bindings for Deno and Bun.

Language: TypeScript - Stars: 715
denosaurs/python.mod.land

Language: TypeScript - Stars: 11
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