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kelvinshadewing

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Pixel artist, programmer, and game design student. Working on my own game dev kit so I can port my games to any system.

Funding Links: https://github.com/sponsors/KelvinShadewing

GitHub Sponsors Profile

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Heyo! Kelvin here!
I'm working on creating a game engine using the Squirrel scripting language, as well as making games with it! These games will all be fully libre software, allowing anyone to take from the code to create their own games, and even monetize their work. I want to foster a collaborative creative community by writing games that are easy to edit and modify so that others can get a head-start on their own games and help each other create amazing things.
By sponsoring me, you'll help me work full-time on this project. The engine still has a ways to go, and I can't do it all alone. Sponsorship will also go towards bug bounties and hiring assistance with things I can't do myself, as well as hiring artists to help create more free and open game assets that everyone can build on for their own use.
Thank you all to everyone who has supported me so far. I couldn't have gotten here without you.
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Featured Works

KelvinShadewing/supertux-advance

A SuperTux game made in Brux GDK with 16bit-style graphics.

Language: Squirrel - Stars: 87
KelvinShadewing/brux-gdk

Free runtime and development kit using SDL and Squirrel

Language: C++ - Stars: 43
KelvinShadewing/KyrodianLegends

Open source adventure fantasy universe

Language: Squirrel - Stars: 7
Active Sponsors
Past Sponsors
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