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james-frowen

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Independent Game Developer

Funding Links: https://github.com/sponsors/James-Frowen

GitHub Sponsors Profile

I work on open source projects for Unity, mostly focused around Networking.
Current projects:

Mirage Networking - A optimized fork of Unet and Mirror
Bit Packing - fast bit writing classes
PositionSyncSystem - Optimized Alternative to Network Transform for Mirror using Snapshot Interpolation and BitPacking.

Sponsors only ($5+/month tiers, may change in future):

Ask me for access after you sponsor
ScriptableVariables - A collection of useful scripts for Unity using ScriptableObjects
Build Window - A window that helps build player and servers for unity

Sponsoring will allow me to focus more on these open source projects, allowing them to stay free and open source.

Featured Works

MirageNet/Mirage

Easy to use high performance Network library for Unity 3d

Language: C# - Stars: 519
James-Frowen/NetworkPositionSync

Network Transform using Snapshot Interpolation and other techniques to best sync position and rotation over the network.

Language: C# - Stars: 44
James-Frowen/BitPacking

A c# Bit packing implementation for Unity3d, Build for Mirage and Mirror networking

Language: C# - Stars: 23

Sponsors

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Sponsor Breakdown