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hongtae

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Game Engine | Game Physics | GPGPU | Vulkan | Mac & Linux | Swift, C++

Funding Links: https://github.com/sponsors/Hongtae

GitHub Sponsors Profile

Hi, I'm Hongtae Kim.
I'm a software engineer working in the game industry in South Korea.
I have a deep interest in games and game engine development.
I am building a cross-platform 3D game engine with C++ and Swift as a hobby project.
I would like to receive sponsorship for more meaningful development.

Featured Works

Hongtae/SwiftVVD

Swift 3D Game Engine for Windows, macOS, iOS, Linux

Language: Swift - Stars: 143
Hongtae/DKGL

Cross platform 3D Game & Graphics Library

Language: C - Stars: 22
Hongtae/DKMalloc

Fast and effective memory pool allocator for C / C++

Language: C++ - Stars: 1
Hongtae/CoroDispatchQueue

Simple Concurrency Library with Coroutine Dispatch Queue

Language: C++ - Stars: 2
Hongtae/DKDemo

Demo App for DKLib

Language: C++ - Stars: 2
Hongtae/DKGL_Samples

ScratchPad for DKGL-develop branch, Let's have fun

Language: - Stars: