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genaray

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B.Sc. Computer Science | Maintainer of "Arch"

Funding Links: https://github.com/sponsors/genaray

GitHub Sponsors Profile

How my work benefits you 🎯
If you have ever developed a game as a (hobby), a performance-critical application or are considering doing so, my work will help you.
In my precious spare time I develop and maintain the high-performance C# ECS “Arch” and its rich ecosystem of various tools and extensions. All tools that help YOU to realize your next game or project in a flexible and performant way.
All including active maintenance, new features and active feedback from me on issues, so you don't have to worry about the future.
What do you get ?
I love working on Arch and co, but it also takes a lot of precious free time and effort. If you decide to contribute, it will ensure that I can continue to actively develop, maintain and expand Arch and its ecosystem in the future!
So, let's not dilly-dally and get on with it so I can work through the night, just buy me a coffee or two <3

Featured Works

genaray/Arch

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

Language: C# - Stars: 1297
genaray/Arch.Extended

Extensions for Arch with some useful features like Systems, Source Generator and Utils.

Language: C# - Stars: 184
genaray/Arch.Docs

Language: - Stars: 5
genaray/ZeroAllocJobScheduler

A high-performance alloc free c# Jobscheduler.

Language: C# - Stars: 187
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