Ecosyste.ms sponsors
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Open source developer, creator of Nelua programming language, developer of game engines, online games, emulators and blockchain tech.
Funding Links: https://github.com/sponsors/edubart
Hello, I am an open source developer proficient in C/C++ and Lua. Through my career I've created successful game engines, games, websites and development tools. Today I am mostly focusing on developing Nelua programming language, things around it and some other C/Lua related stuff.
These are some open source projects, that may be useful for others and I'm actively maintaining today:
Nelua:
nelua - Low level systems programming languages inspired by Lua (to use in my future projects instead of C++).
nelua-decl - C bindings generator for Nelua (to use existing C libraries with Nelua).
nelua-batteries - Extra libraries for Nelua.
C libraries:
minicoro - Cross-platform coroutine library in a single C header, inspired by Lua coroutines.
sokol_gp - Efficient 2D graphics painter on top of Sokol GFX in a single C header.
Lua libraries:
lpegrex - Parse programming languages syntax into an AST using PEGs with ease (LPeg Extension).
lester - Minimal testing framework for Lua.
lua-bint - Arbitrary precision integer arithmetic library in pure Lua.
Tools:
luamon - Watch for file changes and autor restart an application (for quick live development).
forkmon - Watch for file changes and auto restart an application from a checkpoint (for quick live development).
If you like my work and want to support my open source contributions then consider sponsoring.
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Language: Lua - Stars: 2083Single header stackful cross-platform coroutine library in pure C.
Language: C - Stars: 649Minimal modern efficient cross platform 2D graphics painter in C
Language: C - Stars: 459Parse programming languages syntax into an AST using PEGs with ease (LPeg Extension).
Language: Lua - Stars: 62An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize
Language: C++ - Stars: 652