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ands

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Graphics Programmer. Also interested in: GameDev, Electronics, Maker/Demoscene.

Funding Links: https://github.com/sponsors/ands

GitHub Sponsors Profile

I develop 3D Graphics libraries and examples in C/C++ that are easy to integrate and only require the minimum amount of dependencies.

Featured Works

ands/lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

Language: C - Stars: 1464
ands/seamoptimizer

A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.

Language: C - Stars: 240
ands/trianglepacker

A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.

Language: C - Stars: 61
ands/spherical_harmonics_playground

Simple application that loads an OBJ file and an environment map and calculates & displays the corresponding 3rd order spherical harmonics coefficients

Language: C++ - Stars: 121
ands/borderless-window-opengl

Demonstration of alpha blended compositing of OpenGL contexts via borderless windows using the Win32 API

Language: C++ - Stars: 95
ands/am_fft

am_fft.h - A single-header library for power-of-two sized 1D and 2D FFTs

Language: C - Stars: 23