Ecosyste.ms sponsors
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Principal Lecturer, Computing and Robotics Lead at the University of Brighton. A passionate software and game developer. PhD in Computer Science.
Funding Links: https://github.com/sponsors/AlmasB
I am a Principal Lecturer and Co-Lead of Computing and Robotics at Brighton University. I am a big fan of open-source software. I run an educational YouTube channel focusing on Java and JavaFX, as well as game development tutorials. When I am not teaching, I build software -- can be hired if the problem is interesting enough.
Projects
FXGL is a 2D game development framework that does not require any extra setup steps or installation. This makes the framework suitable for the academic environment, e.g. colleges and universities. In addition, FXGL integrates with many game development tools and provides a wide range of techniques used in the industry. Hence, in addition to developing games, it can be used to aid teaching of game development courses, particularly given it comes with its own book.
The FXGLGames project is a collection of games developed using the FXGL framework. The repository features a range of classic video games, including Space Invaders, Pac-man, Breakout and many more. All these "clones" are open-source and suitable for both beginners and more experienced developers.
The FXTutorials project contains most of the source code featured on the YouTube channel above. Having access to the source code of a video tutorial is beneficial for those who prefer to skim through the content, rather than follow alongside the tutorial.
Zephyria is an RPG game written in Kotlin that uses the FXGL framework. This game is a sophisticated example that showcases many of FXGL's features, combined with heavy use of Kotlin DSL.
I also help co-maintain community-oriented (and community-driven) JavaFX projects, such as FXyz, AwesomeJavaFX and FXDocs. It is important that these and other projects are preserved and improved for the next generation of developers.
Sponsorship
Open-source projects, including some of the above, are useful for developers since they can reuse existing implementations and avoid reinventing the wheel. Whilst I am happy to continue working on FXGL and other open-source projects whenever I can, your support does provide the extra motivation for me to maintain and improve these projects!
Java / JavaFX / Kotlin Game Library (Engine)
Language: Kotlin - Stars: 4449This repo contains sample games built with FXGL
Language: Java - Stars: 828A collection of JavaFX tutorials from my YouTube channel
Language: Java - Stars: 471An example that shows how to use JavaFX 11 with Java 11
Language: Java - Stars: 35A prototype for an mmorpg game
Language: Java - Stars: 20JavaFX Kotlin RPG using FXGL engine
Language: Kotlin - Stars: 52